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PeoCode
MVPHospitality / RetailInternal build

Offline-first restaurant POS

A POS that keeps taking orders when the internet does not.

Why we built it

Point-of-sale systems fail exactly when a restaurant can least afford it: peak service, flaky network. Off-the-shelf options mostly treat offline as an error state. We built an MVP to prove the opposite design, offline as the default and the network as an optimization.

What it does

A working POS where every terminal owns its data and reconciles when connectivity returns. Orders route to kitchen displays, bills split any way a table asks, and a consolidated admin view brings sales and inventory together across locations once syncing completes.

What it taught us

Conflict-free sync is a product decision disguised as an engineering one: deciding who wins a merge is really deciding how the restaurant runs. Writing those rules with the floor staff in mind, not the database, is what made the prototype feel dependable.

Next step

This exists as working software.

If your operation has this problem, the foundation is already built. Talk to us about what turning it into your production system would take.